Staff Directory

Last Updated


University of Lincoln
Brayford Pool
United Kingdom

About Paolo Ruffino

Paolo Ruffino is Senior Lecturer in Media Studies in College of Arts. Paolo has been researching and publishing in the areas of video game culture, media arts and media studies. His interests include independent forms of video game development, archaeologies of games, hacking, modding and practices of modification of video game software, gamification and the Quantified Self. Paolo is the author of Future Gaming: Creative Interventions in Video Game Culture (Goldsmiths Press), and has been the co-editor of the volume Rethinking Gamification (Meson Press), an issue of journal GAME on video game subcultures, and of a special issue of Games and Culture on the early work of Roger Caillois. He co-curated the DiGRA (Digital Games Research Association) conference in 2015, and numerous events of the Italian and British DiGRA groups. He is currently chairing DiGRA Italia and is board member at British DiGRA. He was previously at University of York (Associate Lecturer in Digital Culture); London South Bank University (Lecturer at the Game Cultures and Digital Media BAs); Goldsmiths, University of London (Associate Lecturer at the Media and Communications BA). He has been working as Research Associate from 2012 until 2015 at the Gamification Lab, Centre for Digital Cultures, Leuphana University. Paolo’s PhD dissertation at the Media and Communications department at Goldsmiths investigates contemporary events of video game culture surrounding the relation between gamers and games. The research project looks at game archaeologies, the hacking of PlayStation Network, independent games, gamification, game art and the GamerGate controversy. It outlines a creative approach to the study of games and digital media, one that reconsiders the involvement of the scholar in the performative act of creating narratives in order to make sense of the events of video game culture. Paolo is also one of the four members of the art collective IOCOSE ( The group has been exhibiting at the Venice Biennale, Tate Modern, FACT in Liverpool, Science Gallery in Dublin, Taj and SKE gallery in Bangalore, MACRO in Rome, Transmediale in Berlin and Jeu de Paume in Paris. Their work featured in publications such as Wired magazine, The Creators Project, Flash Art, Liberation, Der Spiegel, El Pais, Adbusters, Neural and Vanity Fair, and on TV channels such as RAI and France4.

Department Responsibilities

Paolo is responsible for carrying research in the fields of media studies and video game culture, as part of the Centre for Entangled Media Research and the Games Research Network. He teaches across the Media Studies and Media Production degrees.

Subject Specialism

Media Studies; Game Culture;  Media Arts


  • PhD Media and Communications — Goldsmiths, University of London, 2015
  • MA Semiotics (Laurea Specialistica in Studi Semiotici) — Universita’ di Bologna, Italy, 2008
  • BA Media and Communications (Laurea Triennale in Scienze della Comunicazione) — LUMSA Rome, Italy, 2005

Research Interests

  • game culture

  • media arts

  • media studies

Research in the Lincoln Repository

Module Responsibilities

  • Convenor - Media Arts — 2016 to Present
  • Convenor - Games Cultures — 2017 to Present
  • Co-teaching - Introduction to Digital Cultures — 2017 to Present
  • Co-teaching - Film and Television Under Pressure — 2017 to Present
  • Supervisor - Independent Study — 2016 to Present
  • Co-Convenor - Mediated Truths — 2018 to Present
  • Convenor - Visualizing the 21st Century — 2018 to Present
  • Co-teaching - Media and Control — 2018 to Present
  • Co-teaching - Media Ecologies — 2018 to Present
  • Convenor - New Directions in Media Studies — 2016 to 2018
  • Co-teaching - Media Theorizes Itself — 2017 to 2018
  • Seminars - Mediation and Representation — 2016 to 2017
  • Seminars - Media Research Methods and Proposal Design — 2016 to 2017

Professional Affiliations