My research interests focus on improving virtual and real-world environments using advances in artificial intelligence (AI), agent-based modelling (ABM), data analysis, and large-scale simulation. I am particularly interested in developing AI or ABM tailored solutions to automate and enhance user-experience using real-time sensory data, navigation behaviour, user history and to study and quantify their positive impacts. I study these aspects using artificial intelligence, computer vision, ludology, psychology and sociology. I am currently a Research Fellow in Location Based Services at the Lincoln School of Computer Science, and I am working on a cross-disciplinary cash and carry related Innovate UK project. Furthermore, I have been lecturing to computing undergraduate students at the University of Lincoln. My publications have contributed to indoor-navigation and routing systems, the computational collective intelligence research, multi-agent applications, the study of artificial intelligence, the simulation of behaviour, and pedestrian dynamics and to the research of digital games.
I conduct research activities on an Innovate UK project (102035) with University of Lincoln staff members. My aim is to combine AI algorithms with real-time data for navigation and routing purposes. I collaborate with researchers from Aston University, staff members from the cash and carry wholesale BestWay, and developers from the mobile app consultancy RNF Digital.
Agent Based System, Navigation Systems, Artificial Intelligence, Crowd Simulation